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Developers compare creating games for Apple platforms to an abusive relationship







Making Games for Apple Platforms – Developers‘ Perspective

Making Games for Apple Platforms „Like an Abusive Relationship“, Say Developers

Developers who create games for Apple platforms have likened the experience to being in an abusive relationship. From the strict guidelines to the high fees, many developers feel that Apple’s control over their creations can be stifling. Let’s delve into why this sentiment exists among game developers:

Strict Guidelines

Apple’s App Store has very strict guidelines that developers must adhere to in order to have their games approved. This can be frustrating for developers who may feel limited in their creativity and innovation. Any deviation from these guidelines can lead to rejection or removal of the game from the App Store, causing developers to feel boxed in.

High Fees

Developers who want to publish their games on Apple platforms have to pay a significant amount in fees. This includes the annual fee for the Apple Developer Program and the commission that Apple takes from in-app purchases and app sales. For smaller developers, these fees can be a barrier to entry and can eat into their profits.

Control Over Updates

Apple also has control over when updates can be released for games on their platforms. This means that developers have to wait for approval from Apple before they can push out bug fixes or new content to their players. This lack of control can be frustrating for developers who want to keep their games up-to-date.

Lack of Transparency

Many developers have also expressed frustration over Apple’s lack of transparency in their decision-making processes. Rejections or removals of games from the App Store can sometimes feel arbitrary, leading to confusion and anger among developers. Without clear guidelines or explanations, developers may feel at a loss for how to proceed.

Conclusion

While Apple platforms offer a large audience and potential for success, many game developers feel that the experience of creating games for these platforms can be akin to being in an abusive relationship. From strict guidelines to high fees and lack of control, developers may feel stifled in their creativity and innovation. It remains to be seen whether Apple will address these concerns and make changes to improve the developer experience.

FAQs

Q: Are there any alternatives to publishing games on Apple platforms?

A: Yes, there are alternative platforms such as Google Play, Steam, and Epic Games Store that developers can consider for publishing their games.

Q: How can developers navigate Apple’s strict guidelines?

A: Developers can carefully review Apple’s guidelines and seek feedback from other developers who have successfully published games on the platform. It’s also important to stay informed about any updates or changes to the guidelines.

Q: Can developers negotiate fees with Apple?

A: While it may be difficult to negotiate fees with Apple, developers can explore other revenue streams such as sponsorships, partnerships, and crowdfunding to offset costs.

Q: What can developers do to advocate for change in Apple’s policies?

A: Developers can join advocacy groups, sign petitions, and engage with Apple through feedback channels to voice their concerns and push for changes in policies that benefit developers.


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